

Wands, Daggers, Hand Crossbows, Javelins, Scepters, Ceremonial Knives, Fist Weapons, Throwing Weapons, Spears (Diablo III only), Sorceress Orbs and Katars are always one-handed and do not exist in two-handed variants.Barbarians (and Assassins, in the expansion) are the only classes who can dual wield.īarbarians can dual wield any one-handed melee weapons - one-handed swords, one-handed axes, one-handed hammers. In return, he was unable to dual-wield even the most simple of weapons, instead leaving that to the Bard.Ī general rule is that two-handed weapons deal a higher amount of damage, and can roll higher total stat bonuses for the slot, but suffer from a slower attack speed. To add further insult to injury, he also dealt full damage with the above mentioned weaponry, and suffered no penalties to attack speed compared to their one-handed counterparts. As a matter of fact, it could be argued that this hero has shown a greater degree of strength than the Barbarians seen in the later games in addition to all two-handed swords, he was able to do the same with a maul.

However, all damage dealt is reduced by 20% in this manner. This allows them to equip any two-handed weapon with their main hand, as long as a shield is equipped. Crusaders can elect to take Heavenly Strength as a passive skill.In most cases it means that no other weapons, Shields or off-hand items may not be equipped together with a two-handed weapon, though there are some exceptions: It is often abbreviated as 2H.Ī character may only equip weapons and off-hand items into two hands, and two-handed weapons occupy both. Two-Handed is a characteristic of weapon types in all three Diablo games.
